> For the complete documentation index, see [llms.txt](https://wiki.tribals.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.tribals.io/tribals.io-wiki/creatures/animals/seagull.md).

# Seagull

Unlike other animals, seagulls can fly. For this reason, it would require ranged weapons to hunt them down.&#x20;

Seagulls do not actively target other animals or players, allowing them to peacefully coexist with their surroundings. Players can interact with Seagulls to collect raw meat and feathers, useful resources for crafting and survival.

Seagulls can be harvested with weapons or directly grabbable from the ground.

### Loot

* 3x - 8x [<img src="/files/OtjRtHs4Xic5pWWgi0ta" alt="" data-size="line"> Feather](broken://pages/9Qld8z3yVNP2dhcaoErM)
* 1x <img src="/files/DZ5kFkMYxDaQZWbiyDCp" alt="" data-size="line"> Raw Chicken

<table><thead><tr><th width="318" align="center">Seagull</th></tr></thead><tbody><tr><td align="center"><img src="/files/m3jtA8SNkFn4ZOlgTr4c" alt=""></td></tr><tr><td align="center">Type: Animal </td></tr><tr><td align="center">Attacks To: No one</td></tr><tr><td align="center">Harvestable: No</td></tr><tr><td align="center">Spawn Rarity: Common</td></tr><tr><td align="center">Radius: 0.5</td></tr><tr><td align="center">Damage Cost: 0</td></tr><tr><td align="center">Tame: No</td></tr><tr><td align="center"></td></tr><tr><td align="center"><strong>Stats:</strong></td></tr><tr><td align="center">Health: 10</td></tr><tr><td align="center">Damage: 0</td></tr><tr><td align="center">Speed: 0.18</td></tr><tr><td align="center">Sprint Speed: 0.14</td></tr><tr><td align="center">Sight Distance: 10</td></tr><tr><td align="center">Attack Distance: 2</td></tr><tr><td align="center">Attack Range: 2</td></tr><tr><td align="center">Turn Speed: 0.04</td></tr><tr><td align="center"> Give Up Time: 7 seconds</td></tr></tbody></table>
