Crafting
Players have the ability to craft the equipment and structures they need. Items require resources to be crafted. Anything created with the crafting menu is carriable in the player inventory, tradable,
Last updated
Players have the ability to craft the equipment and structures they need. Items require resources to be crafted. Anything created with the crafting menu is carriable in the player inventory, tradable,
Last updated
The quick craft button is a tool for crafting the sub elements right in the parent crafting recipe. If the required amount of resources to craft the sub element, quick craft button appears and crafts the item without actually opening up the sub item recipe, if clicked to.
It's a significant addition to player inventory interface: a new bar located at the top, exclusively dedicated to displaying items in the crafting queue. Players may cancel, add, and see the items being crafted in the queue.
It will keep crafting even when the crafting window is closed. Works the same with workbench.
Item | Type | Notable Features | Requirement | |
---|---|---|---|---|
Hatchet | Equipment/Weapon | 5 damage. Cuts trees and animals | ||
Stone Pickaxe | Equipment/Weapon | 5 damage. Mines nodes. | ||
Iron Pickaxe | Equipment/Weapon | 8 damage. Upgraded mining tool | ||
Wooden Spear | Weapon | 10 damage. Attacks animals and people. | ||
Stone Spear | Weapon | 12 Damage. Attacks animals and people. | ||
Bone Knife | Equipment/Weapon | 10 animal damage. Good for harvesting dead animals | ||
Weapon | Throws rocks. Basic ranged weapon | |||
Weapon | Better ranged weapon option than the slingshot but requires more resources | |||
Ammo | Bow ammo | |||
Torch | Equipment | Illuminates the effective range radius. Can be placed on walls | ||
Beginning | Cooks food, generates low heat and light | |||
Crafting Item | It's required to craft almost everything, especially in the early game | |||
Beginning | Required to build structures | |||
Item | Used to store excess items has 10 slots | |||
Item | You respawn at the last sleeping bed you slept after you die | |||
Structure | Passworded lock to keep away any intruders | |||
Item | Used to show the symbol of your clan | |||
Structure | Paints buildings | |||
Structure | Upgrades and repairs buildings | |||
Structure | Damages the other players who touch it | |||
Structure | A ramp | |||
Midwall | Structure | Half sized wall | ||
Structure | Signboard to mark your buildings or warn trespassers | |||
Structure | You can put things on it | |||
Structure | Surround and empty area with it like a farm or field | |||
Structure | Used to easily move to high elevation | |||
Structure | Increases durability of your building | |||
Structure | Catches fish over time automatically | |||
Structure | Decorative item | |||
Structure | Collects water whenever it rains | |||
Structure | Turns metal ores into ingots |
Item | Type | Notes | Requirement | |
---|---|---|---|---|
Iron Pickaxe | Equipment | 8 Damage. Mines nodes. | ||
Iron Hatchet | Weapon | Upgrade of the regular hatchet with more damage and durability | ||
Resource | Required to craft bullets | |||
Weapon | Firearm | |||
Ammunition | Bullets | |||
Weapon | Firearm | |||
Ammunition | Musket Bullets | |||
Metal Door | Building | Better than wooden door | ||
Bear Trap | Trap | Highly dangerous trap which inflicts high damage |