# Chicken

Their common rarity makes them a regular encounter, and their passive nature means they can be safely approached and collected without fear of retaliation.

Chickens do not actively target other animals or players, allowing them to peacefully coexist with their surroundings. Players can interact with Chickens to collect Raw Chicken and Feathers, useful resources for crafting and survival.

Chicken can be harvested with weapons or directly grabbable from the ground, after it die.

Unlike some other animals in Tribals.io, Chickens do not have a set interval for excreting waste, meaning they do not leave a trail of droppings throughout the game world.

### Loot

* 3x - 8x [<img src="/files/OtjRtHs4Xic5pWWgi0ta" alt="" data-size="line"> Feather](broken://pages/9Qld8z3yVNP2dhcaoErM)
* 1x <img src="/files/DZ5kFkMYxDaQZWbiyDCp" alt="" data-size="line"> Raw Chicken

<table><thead><tr><th width="318" align="center">Chicken</th></tr></thead><tbody><tr><td align="center"><img src="/files/VzP98HDHoOpaFTBYfBKJ" alt=""></td></tr><tr><td align="center">Type: Animal </td></tr><tr><td align="center">Attacks To: No one</td></tr><tr><td align="center">Harvestable: No</td></tr><tr><td align="center">Spawn Rarity: Common</td></tr><tr><td align="center">Radius: 0.5</td></tr><tr><td align="center">Damage Cost: 2</td></tr><tr><td align="center">Tame: No</td></tr><tr><td align="center"></td></tr><tr><td align="center"><strong>Stats:</strong></td></tr><tr><td align="center">Health: 10</td></tr><tr><td align="center">Damage: 0</td></tr><tr><td align="center">Speed: 0.1</td></tr><tr><td align="center">Sprint Speed: 0.14</td></tr><tr><td align="center">Sight Distance: 10</td></tr><tr><td align="center">Attack Distance: 2</td></tr><tr><td align="center">Attack Range: 2</td></tr><tr><td align="center">Turn Speed: 0.04</td></tr><tr><td align="center"> Give Up Time: 7 seconds</td></tr></tbody></table>


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