Pirate Event

Pirates stranded on the shores of Tribals. They must protect their spoils of war from anyone dares to get it, and they won't give up on their precious loot it as long as they are alive.

The pirate event was the first event ever introduced to Tribals. It includes high priority loot carrying pirates and an event chest.

Conditions for a Pirate event:

The pirate event will randomly spawn one of the shipwrecks that is on the map.

  • It will start every 1 hour in the official servers.

  • It spawns on a random shipwreck. The shipwreck it will spawn shouldn't be destroyed.

  • The shipwreck must has its barrel in-tact.

  • There shouldn't be any building placed close to (10 units) it.

Event stats:

  • Only 6 pirate can be spawned at the same time.

  • It will end when event chest is unlocked & looted.

Event Chests

The pirate chest will be one of 3 colors, each color represents its rarity and value. Colors: Brown (none), yellow, red.

Each of these three chest can include 1 of 5 sub-loot pools.

None (Brown):

The least valuable chest in the event but it still got some goodies in it.

Sub loot pools:

Common: 3 item will drop based on 0.4 chance.

ItemStack

500-2000

500-2000

250-1000

Uncommon: 3 items will drop based on 0.7 chance.

ItemStack

750-3000

750-3000

500-2000

Rare: 3 items will drop based on 0.9 chance.

ItemStack

1000-4000

1000-4000

750-2500

Very Rare: 4 items will drop based on 1.0 chance.

ItemStack

2500-5000

2500-5000

1000-3000

500-2000

Yellow:

Moderate quality loot will drop from the yellow chest.

Sub loot pools:

Common: 3 item will drop based on 0.4 chance.

ItemStack

500-2000

500-1000

250-1000

Uncommon: 3 items will drop based on 0.7 chance.

ItemStack

750-3000

750-1500

500-1500

Rare: 3 items will drop based on 0.9 chance.

ItemStack

1000-4000

1000-2500

750-2000

Very Rare: 4 items will drop based on 1.0 chance.

ItemStack

1000-4000

1000-2500

750-2000

50-200

Red:

The best quality loot that can be drop from the pirate event.

Sub loot pools:

Common: 3 item will drop based on 0.4 chance.

Uncommon: 3 items will drop based on 0.7 chance.

Rare: 3 items will drop based on 0.9 chance.

Very Rare: 4 items will drop based on 1.0 chance.

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